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Featured Atom Universe Atom Universe: Update on alpha test

Discussion in 'Chit Chat' started by C.Birch, Oct 25, 2015.

  1. C.Birch

    C.Birch Site Owner
    Staff Member Administrator

    Mar 21, 2012
    Likes Received:
    +260 /59
    Many of you will know that Atom Universe was due to start Alpha testing last week, with codes being sent to users who backed the game on Kickstarter or via Paypal at a level to gain access to the Alpha test, well this as now been given a short delay, check out the official message from Atom Republic below.

    Atom Universe: Update on alpha test, C.Birch, Oct 25, 2015, 9:38 PM,, png, Icon0_NA.png

    We realize everyone is very excited about the Alpha release of Atom Universe; we are just as excited to bring Atom Universe to you! Over the next few days we will be sending out emails to those backers that qualify to participate in the Alpha; each backer will have the choice to participate either, on PC through Steam or on PS4 through the PlayStation Network. We will be releasing the Alpha in stages; the first stage will be the release of the PC version through Steam. The next stage will be the release of the PS4 version, which we expect to have ready soon. If you are a qualified backer, once you have replied to our email notifying us of your choice, you will receive a key code to allow you access. *Only one Key Code per backer donation.

    If you are participating in this Alpha, we urge you to please keep in mind that an Alpha is a testing stage, not a fully working game, so there will be many issues, bugs and problems we will need to work through together. (For instance, currently the build for PC on Steam is a development build, i.e. it shows debug text and is a bit slow.) We just ask for your patience, and assistance in helping us improve Atom Universe by reporting any issues on our Atom Universe forums at

    We would like the community to understand that game development at this early stage is complicated and there can be unanticipated and unforeseen issues that lead to creating delays in the process. We are working hard to make AU a high quality game for the community.

    Thank you all for your understanding. We’re all on this creative journey together and whilst there may be some unexpected bumps and delays, we cannot wait to show you how far we’ve come.
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